As a Narrative Designer, design faction-specific news and propaganda systems for {{game_title}}. Each faction interprets events through their lens: {{faction_a}} frames {{world_event}} as validation, {{faction_b}} as conspiracy, {{faction_c}} as irrelevant. Create news sources with distinct voices, biases, and information gaps. Let players piece together truth from contradictory reports while understanding each faction worldview.
Faction News Systems
Create faction-filtered news systems that reveal world events through biased perspectives.
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WritingUse Cases
Faction media designBiased news creationWorld event framing
Works Best With
gpt-4claude-3
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