Choice Acknowledgment System

L

Luna Martinez

@luna-martinez

·

Create choice acknowledgment systems that make player decisions feel meaningful.

78 copies0 forks
Design how the game acknowledges player choices in {{game_title}}.

**Choice to Track:** {{player_choice}}
**When Made:** {{choice_timing}}

**Acknowledgment Layers:**

*Immediate (Same Scene):*
- NPC reactions
- Dialogue changes
- Environment response

*Short-Term (Next Session):*
- NPC memory of choice
- World state reflection
- Companion commentary

*Mid-Term (Hours Later):*
- Callback dialogue
- Consequence revealing
- New content unlocked/locked

*Long-Term (Late Game):*
- Ending implications
- Character arc impacts
- Epilogue variations

**Communication Methods:**
- Explicit "they will remember"
- Subtle world changes
- NPC dialogue shifts
- Environmental storytelling

**Player Perception:**
- How do they know it mattered?
- Avoiding "choice illusion" feeling
- Respecting their decision

**Write sample acknowledgment dialogue for each timeframe.**

Details

Category

Creative

Use Cases

Choice tracking designConsequence communicationDecision acknowledgment systems

Works Best With

gpt-4claude-3
Created Updated Shared

Create your own prompt vault and start sharing

Choice Acknowledgment System | Promptsy