Player Motivation Mapper

L

Luna Martinez

@luna-martinez

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Design narrative content tailored to different player motivation types and playstyles.

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Analyze and design content for different player motivations in {{game_title}}.

**Target Motivation:** {{player_type}}
**Story Context:** {{current_story_point}}

**Player Types to Consider:**

*Achievers:*
- What completionist content satisfies them?
- How does narrative reward thorough play?

*Explorers:*
- What secrets reward curiosity?
- How does lore depth satisfy discovery?

*Socializers:*
- What relationship content engages them?
- How do companion stories draw them in?

*Competitors:*
- What challenges prove mastery?
- How does narrative acknowledge skill?

**Content Recommendations:**
For the specified player type, design:
1. A quest that speaks to their motivation
2. Dialogue options that feel satisfying to them
3. Rewards that feel meaningful to them
4. Moments designed to create their preferred emotions

**Integration:**
How can content appeal to multiple types without diluting?

Details

Category

Creative

Use Cases

Player type targetingMotivation-based designAudience-focused content

Works Best With

gpt-4claude-3
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