Narrative Accessibility Options

L

Luna Martinez

@luna-martinez

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Create comprehensive narrative accessibility features that welcome all players.

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Design narrative accessibility options for {{game_title}}.

**Accessibility Goals:**
- Cognitive load reduction
- Reading difficulty accommodation
- Emotional intensity management

**Options to Implement:**

*Text Presentation:*
- Reading speed controls
- Font and size options
- Text-to-speech integration
- Dyslexia-friendly mode

*Cognitive Support:*
- Objective reminder systems
- Relationship status summaries
- Story recap features
- NPC identification aids

*Content Warnings:*
- Optional content flag system
- Skip functionality for {{sensitive_topics}}
- Alternative path notifications

*Difficulty Integration:*
- Story mode (reduced combat, full narrative)
- Extended hints for puzzles
- Navigation assistance

*Emotional Regulation:*
- Intensity indicators before scenes
- Optional content filters
- Safe pause points marked

**Implementation Notes:**
- UI/UX considerations
- What to preserve across options
- Testing requirements

Details

Category

Writing

Use Cases

Accessibility feature designInclusive narrative optionsContent warning systems

Works Best With

gpt-4claude-3
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