Design the narrative atmosphere for safe rooms/save points in {{game_title}}. **Safe Room Type:** {{room_type}} **Game Tone:** {{game_tone}} **Danger Level Outside:** {{threat_level}} **Atmosphere Design:** *Visual Environment:* - Lighting contrast from danger areas - Comfort elements - Signs of other survivors - Supplies and amenities *Audio Environment:* - Music shift/silence - Ambient sounds of safety - Distant danger reminders - Relaxation cues *Narrative Elements:* - Found notes from others - Graffiti and messages - Supplies left behind - Evidence of history **Mechanical Integration:** - Save point justification in-world - Healing/rest narrative - Preparation rituals - Departure tension rebuild **Companion Behavior:** - Rest dialogue - Guard duty comments - Vulnerability moments - Preparation banter **Write environmental text and companion safe room dialogue.**
Safe Room Atmosphere
Create safe room atmospheres that provide narrative respite and emotional recovery.
50 copies0 forks
Details
Category
CreativeUse Cases
Safe room designRest area narrativeTension release points
Works Best With
gpt-4claude-3
Created Updated Shared