Design a mystery plotline for {{game_title}} set in {{game_setting}}. **The Mystery:** {{mystery_premise}} **Victim/Target:** {{victim}} **True Culprit:** {{actual_culprit}} **Mystery Structure:** *The Hook:* - How player becomes involved - Initial evidence presented - First suspects introduced *Investigation Phase:* - {{num_clues}} discoverable clues - Red herrings planted - Interview subjects - Environmental evidence *Suspect Web:* - Suspect 1: Obvious but innocent - Suspect 2: Sympathetic but guilty - Suspect 3: Red herring - The actual culprit: Hidden in plain sight *Revelation:* - Player deduction moment - Confrontation scene - Confession or denial **Fairness Check:** - Can player solve before reveal? - Are all clues accessible? - Is solution logical? **Multiple Accusations:** What if player accuses wrong person?
Mystery Plot Structure
Create fair-play mystery plots with proper clue distribution and satisfying revelations.
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Details
Category
CreativeUse Cases
Mystery quest designInvestigation storylinesWhodunit plot creation
Works Best With
gpt-4claude-3-opus
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