Collectible Series Narrative

L

Luna Martinez

@luna-martinez

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Create collectible series that reward completionists with coherent hidden stories.

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Design a collectible series that tells a story when completed in {{game_world}}.

**Collectible Type:** {{collectible_type}}
**Total in Series:** {{num_collectibles}}
**Story Told:** {{story_summary}}

**Series Design:**

*Individual Value:*
- Each collectible standalone interest
- Partial story readable
- No strict order required

*Progressive Revelation:*
- What order reveals what
- Key plot points and placement
- Twist if discovered in sequence

*Completion Reward:*
- Full picture revealed
- Bonus cutscene or lore
- Unique item or ability
- Achievement and acknowledgment

**Per Collectible:**
Create {{sample_count}} sample collectibles:
- Location hint
- Physical description
- Story fragment text
- Connection to others

**Finding Motivation:**
- How to encourage collection
- Hint system for remaining
- Tracker UI design

**Lore Integration:**
How does this story enhance main narrative?

Details

Category

Creative

Use Cases

Collectible story designHidden narrative creationCompletion reward systems

Works Best With

gpt-4claude-3
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