Faction Victory Conditions

L

Luna Martinez

@luna-martinez

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Design faction victory conditions that create distinct but valid world outcomes.

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Define faction victory conditions and what they mean for {{game_world}} in {{game_title}}. For {{faction_name}}: concrete goals they pursue, what world looks like if they win, how player can enable or prevent victory, {{victory_element}}, and cost of their success. Make each faction victory feel like a complete ending—not good or bad, but different, with distinct implications for NPCs and {{world_consequence}}.

Details

Category

Writing

Use Cases

Faction victory designWorld state outcomesMultiple ending creation

Works Best With

gpt-4claude-3
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