Design dialogue systems for non-speaking pet companions in {{game_title}}. **Pet Type:** {{pet_type}} **Intelligence Level:** {{pet_intelligence}} **Bond with Player:** {{bond_description}} **Communication Methods:** *Physical Expressions:* - Animations conveying mood - Sound effects (barks, chirps, etc.) - Positioning relative to player - Attention-getting behaviors *Player Understanding:* - How player interprets pet - Contextual meaning shifts - Consistent signals established *NPC Reactions:* - Commentary on pet - Fear or affection - Requesting interaction - Pet reputation **Pet "Dialogue" Scenarios:** *Alert:* Something detected *Comfort:* Player is hurt *Play:* Downtime behavior *Fear:* Danger nearby *Affection:* Bond expression **Companion Commentary About Pet:** - Banter involving pet - Jealousy or friendship - Pet nickname development **Write descriptions of pet behaviors and companion reactions for each scenario.**
Pet Companion Dialogue
Create rich non-verbal communication for pet companions that builds attachment.
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Details
Category
CreativeUse Cases
Pet companion designAnimal communication systemsNon-speaking ally creation
Works Best With
gpt-4claude-3
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