Design seasonal narrative changes for {{game_world}}. **Seasons Available:** {{seasons}} **Time System:** {{how_time_passes}} **Per Season Design:** *Visual Changes:* - Environment transformations - NPC clothing changes - Lighting and atmosphere *Cultural Events:* - Seasonal festivals - Traditions observed - Special quests available *NPC Behavior:* - Schedule modifications - Seasonal dialogue - Availability changes *Gameplay Impact:* - Region accessibility - Resource availability - Creature spawns - Weather events **Seasonal Dialogue:** *Spring:* Themes of renewal *Summer:* Themes of abundance *Autumn:* Themes of harvest/preparation *Winter:* Themes of endurance/reflection **Write seasonal greeting dialogue for {{num_npcs}} NPCs showing how their lines change across seasons.**
Seasonal World Changes
Create seasonal world changes that affect narrative, NPCs, and player experience.
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Category
CreativeUse Cases
Seasonal system designTime-based world changesCalendar content creation
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gpt-4claude-3
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