Player Home Narrative

L

Luna Martinez

@luna-martinez

·

Create player housing with narrative significance beyond storage and decoration.

44 copies0 forks
Design the player home/base system from a narrative perspective for {{game_title}}.

**Home Type:** {{home_type}}
**Acquisition:** {{how_obtained}}
**Location:** {{base_location}}

**Narrative Elements:**

*Origin Story:*
- History of the location
- Why it becomes the player is
- Previous owner/use

*Evolution:*
- How does it change with story?
- Visible progression
- NPCs who move in

*Personal Touches:*
- Trophies from adventures
- Memorials to fallen allies
- Decorations reflecting choices

*Living Space Moments:*
- Companion interactions at home
- Quiet character moments
- Base-only dialogue

*Invasion/Threat:*
- Can home be attacked?
- Defense narrative
- Rebuilding after damage

**Emotional Function:**
- How does home provide respite?
- Contrast with dangerous world
- Player attachment building

Details

Category

Creative

Use Cases

Player housing narrativeBase story developmentHome system lore design

Works Best With

gpt-4claude-3
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Player Home Narrative | Promptsy