Design narrative accommodations for New Game Plus in {{game_title}}. **Base Game Story:** {{story_summary}} **NG+ Unlocks:** {{gameplay_changes}} **Narrative Additions:** *Acknowledgment of Replay:* - Subtle hints player has lived this before? - Characters sense something different? - Breaking fourth wall (or not)? *New Content:* - Additional dialogue revealing more - Hidden scenes now accessible - Character knowledge adjustments - Different approach options *Foreshadowing Payoffs:* - Earlier hints now explicit - Dramatic irony opportunities - Player knowledge changes experience *Alternative Paths:* - Can player make different major choices? - New endings unlocked? - Saving previously unsavable? *Secret True Ending:* - NG+ exclusive ending? - What it reveals/resolves - Requirements to achieve **Implementation:** - What to keep vs change - Flagging NG+ status - Respecting player time
New Game Plus Narrative
Create New Game Plus narrative features that reward replaying with new insights.
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CreativeUse Cases
NG+ narrative designReplay content creationSecond playthrough enhancements
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gpt-4claude-3
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