Design the planning phase narrative for a heist mission in {{game_setting}}. **The Target:** {{heist_target}} **The Objective:** {{what_to_steal}} **The Team:** {{crew_composition}} **Planning Phase Content:** *Intelligence Gathering:* - What information is needed? - Who provides intel? - Optional deep research rewards *Approach Selection:* - {{num_approaches}} distinct approaches - Per approach: pros, cons, requirements - Player choice consequences *Crew Assignment:* - Role requirements - Character recommendations - Wrong assignments: narrative fallout *Planning Dialogue:* - Crew input on the plan - Concerns raised - Confidence or doubt expressed *Final Briefing:* - Summary cutscene - Last chance to change plan - Pre-heist tension building **Write complete planning sequence with all dialogue options.**
Heist Mission Planning
Create engaging heist planning phases with meaningful player choices.
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Details
Category
CreativeUse Cases
Heist mission designPlanning phase creationCrew management narrative
Works Best With
gpt-4claude-3-opus
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