Design a companion opinion/approval system for {{companion_name}} in {{game_setting}}. **Companion Values:** - Primary value: {{primary_value}} - Secondary value: {{secondary_value}} - Pet peeve: {{dislikes}} **Approval Triggers:** *Major Positive (+3)* List 5 player actions that significantly please them *Minor Positive (+1)* List 8 smaller actions they appreciate *Minor Negative (-1)* List 8 actions that bother them *Major Negative (-3)* List 5 actions they strongly disapprove of **Reaction Dialogue:** For each trigger category, write 2-3 voiced reactions **Relationship Thresholds:** - Hostile: Below -20 - Cold: -20 to -5 - Neutral: -5 to +5 - Friendly: +5 to +20 - Devoted: Above +20 **State-Specific Content:** What unique content unlocks at each threshold?
Companion Opinion System
Build nuanced companion approval systems with clear triggers and meaningful thresholds.
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CreativeUse Cases
Approval system designCompanion reaction planningRelationship mechanics design
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gpt-4claude-3
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