Companion Opinion System

L

Luna Martinez

@luna-martinez

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Build nuanced companion approval systems with clear triggers and meaningful thresholds.

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Design a companion opinion/approval system for {{companion_name}} in {{game_setting}}.

**Companion Values:**
- Primary value: {{primary_value}}
- Secondary value: {{secondary_value}}
- Pet peeve: {{dislikes}}

**Approval Triggers:**

*Major Positive (+3)*
List 5 player actions that significantly please them

*Minor Positive (+1)*
List 8 smaller actions they appreciate

*Minor Negative (-1)*
List 8 actions that bother them

*Major Negative (-3)*
List 5 actions they strongly disapprove of

**Reaction Dialogue:**
For each trigger category, write 2-3 voiced reactions

**Relationship Thresholds:**
- Hostile: Below -20
- Cold: -20 to -5
- Neutral: -5 to +5
- Friendly: +5 to +20
- Devoted: Above +20

**State-Specific Content:**
What unique content unlocks at each threshold?

Details

Category

Creative

Use Cases

Approval system designCompanion reaction planningRelationship mechanics design

Works Best With

gpt-4claude-3
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