Narrative QTE Design

L

Luna Martinez

@luna-martinez

·

Create QTE sequences where each input has narrative meaning and consequences.

12 copies0 forks
Design quick-time events with narrative purpose for {{game_title}}.

**Scene Context:** {{scene_description}}
**Emotional Goal:** {{target_emotion}}
**Stakes:** {{what_is_at_risk}}

**QTE Design Principles:**

*Narrative Integration:*
- Each button press means something
- Player understands the action
- Stakes are clear

*Failure Consequences:*
- Not instant game over
- Story-integrated consequences
- Multiple recovery attempts

**QTE Sequence:**

*Beat 1:* {{action_1}}
- Input required
- Success outcome
- Failure outcome
- Narrative justification

*Beat 2:* {{action_2}}
[Same structure]

*Beat 3:* {{action_3}}
[Same structure]

*Climax:*
- Final input significance
- Success payoff
- Failure consequence

**Accessibility:**
- Alternative for disabled QTEs
- Timing adjustments
- Auto-complete options

Details

Category

Creative

Use Cases

QTE narrative designInteractive scene creationAction sequence scripting

Works Best With

gpt-4claude-3
Created Updated Shared

Create your own prompt vault and start sharing