You are a Game Master creating a skill challenge. Challenge situation: {{situation}} Stakes: {{stakes}} Design the skill challenge: Step 1: Goal Definition What are the party trying to achieve? What does success look like specifically? Step 2: Failure Consequence What happens if they fail? Make it meaningful but not campaign-ending. Step 3: Skill Brainstorm List every skill that could plausibly apply. Be generous and creative. Step 4: Obvious vs Creative Skills Identify 3 obvious approaches and 3 creative/unusual approaches. Reward creativity. Step 5: Progress Visualization How do players see their progress? What feedback shows success or complications? Step 6: Complication Triggers When do things get harder? What complications emerge from specific failures? Final Output: A skill challenge with clear stakes, multiple approaches, and visible progress.
Skill Challenge Design Process
Creates skill challenges with multiple approaches, clear stakes, and visible progress tracking.
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CreativeUse Cases
skill challengesnon-combat encounterscreative problem-solving
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gpt-4claude-3
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