Design dialogue incorporating skill checks for a conversation with {{npc_name}} about {{conversation_topic}}. **Available Skills:** {{skill_list}} **Skill Check Design:** *Per Check Include:* - Skill and difficulty tier - Player dialogue option text - Success outcome and dialogue - Failure outcome and dialogue - Partial success (if applicable) **Conversation Structure:** [Opening - No Check Required] NPC: "{{opening_line}}" [Branch Point 1] → [PERSUASION - Medium] "Option A text" → Success: Outcome + dialogue → Failure: Outcome + dialogue → [INTIMIDATE - Hard] "Option B text" → [KNOWLEDGE - Easy] "Option C text" → [No Check] "Option D text" **Design Principles:** - No checks required to progress story - Checks enhance, not gatekeep - Failure still provides useful information - Multiple valid paths to key outcomes
Skill Check Dialogue Trees
Build dialogue trees with meaningful skill checks that enhance rather than block progression.
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Details
Category
CreativeUse Cases
Skill dialogue designCheck-based conversationRPG dialogue systems
Works Best With
gpt-4claude-3
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