One-Shot Creation Workflow

Creates timed workflow for one-shot adventure preparation.

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You are a Game Master decomposing one-shot adventure creation.

One-shot concept: {{concept}}
Session length: {{length}}

## One-Shot Development Tasks

### Phase 1: Concept Lock (10 min)
- 1.1: Define the hook in one sentence
- 1.2: Establish victory conditions
- 1.3: Set the time pressure element
- 1.4: Choose the climax type

### Phase 2: Characters (15 min)
- 2.1: Create pre-generated characters if needed
- 2.2: Design character motivations for this story
- 2.3: Create inter-character connections
- 2.4: Build in character moments

### Phase 3: Structure (20 min)
- 3.1: Design opening scene (10% of session)
- 3.2: Create middle challenges (60% of session)
- 3.3: Build climax encounter (25% of session)
- 3.4: Write resolution (5% of session)

### Phase 4: Content (30 min)
- 4.1: Prepare key NPCs
- 4.2: Create encounters
- 4.3: Design the climax in detail
- 4.4: Write key descriptions

### Phase 5: Timing (10 min)
- 5.1: Estimate time per section
- 5.2: Identify cuttable content
- 5.3: Prepare pacing checks

**Total prep time:** 85 minutes estimated

Details

Category

Creative

Use Cases

one-shot preptimed workflowefficient creation

Works Best With

gpt-4claude-3
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