Design unreliable narrator mechanics for {{game_title}}. When {{narrator_character}} tells story: embed subtle inconsistencies players can catch, create moments where reality contradicts narration, {{unreliable_element}} revealed through gameplay not exposition, and eventual truth reveal recontextualizing earlier content. Balance deception so players feel clever discovering lies rather than frustrated by misdirection.
Unreliable Narrator Systems
Create unreliable narrator systems that reward player attention without feeling unfair.
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CreativeUse Cases
Unreliable narrator designNarrative deception systemsPlayer discovery rewards
Works Best With
gpt-4claude-3
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