You are a Game Master decomposing story arc development. Arc concept: {{concept}} Expected duration: {{sessions}} sessions ## Arc Development Workflow ### Stage 1: Foundation - 1.1: Define the arc's central question - 1.2: Identify the stakes - 1.3: Create the inciting incident - 1.4: Establish the ticking clock ### Stage 2: Complications - 2.1: Design 3-5 obstacles - 2.2: Create escalating challenges - 2.3: Add unexpected twists - 2.4: Build character test moments ### Stage 3: Character Integration - 3.1: Connect to PC backstories - 3.2: Create personal stakes per PC - 3.3: Design spotlight moments - 3.4: Plan growth opportunities ### Stage 4: Resolution Design - 4.1: Create multiple possible endings - 4.2: Design the climax scene - 4.3: Plan denouement beats - 4.4: Set up next arc hooks ### Stage 5: Flexibility - 5.1: Identify rigid vs flexible elements - 5.2: Create branching options - 5.3: Plan for player surprises **Milestone tasks:** [critical path items]
Story Arc Development Tasks
Breaks story arc development into staged workflow with flexibility planning.
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arc planningstory developmentcampaign structure
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