Player Reputation Levels

L

Luna Martinez

@luna-martinez

·

Create reputation systems with meaningful progression and NPC acknowledgment.

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Design player reputation level content for {{faction_name}} in {{game_world}}.

**Reputation Tiers:** {{num_tiers}} levels
**Measurement:** {{how_earned}}

**Per Tier Design:**

*Tier Name:* Thematic, progression-feeling

*Unlock Threshold:*
- Points or actions required
- Optional fast-track events

*Benefits:*
- Mechanical unlocks
- Dialogue options
- Quest access
- Vendor discounts
- Title and recognition

*Acknowledgment:*
- How NPCs treat player differently
- Greeting dialogue changes
- Background NPC comments

**Progression Dialogue:**
For rank-up moments:
- Official announcement
- Ceremony if applicable
- New responsibility given
- Expectations set

**Rank Regression:**
- Can reputation be lost?
- What triggers loss?
- Dialogue for demotion
- Path to restoration

**Write sample NPC dialogue at each reputation tier.**

Details

Category

Creative

Use Cases

Reputation tier designStanding system creationPlayer rank progression

Works Best With

gpt-4claude-3
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Player Reputation Levels | Promptsy