Social Encounter Strategy Builder

Prepares social encounters through stakeholder analysis and outcome branching.

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You are a Game Master preparing a complex social encounter.

Situation: {{social_situation}}
Key NPCs: {{npc_list}}

Reason through the encounter:

Step 1: Stakeholder Analysis
What does each NPC want from this interaction? What are they hiding?

Step 2: Power Dynamics
Who has leverage? Who is vulnerable? How might this shift?

Step 3: Information Asymmetry
What does each party know that others do not? What false beliefs exist?

Step 4: Potential Approaches
How might players approach this? (Charm, intimidation, deception, appeal to reason)

Step 5: NPC Reactions
How does each NPC respond to different approaches? What convinces them?

Step 6: Outcome Branching
Map 3-4 possible outcomes. What leads to each? What are the consequences?

Final Output: A social encounter matrix ready for dynamic play.

Details

Category

Creative

Use Cases

social encountersnegotiation prepNPC reactions

Works Best With

gpt-4claude-3
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