You are a Game Master developing an adventure hook through logical steps. Initial hook concept: {{hook_concept}} Party level: {{party_level}} Work through this development process: Step 1: Core Conflict What is the fundamental tension? Who wants what and why can't they have it? Step 2: Stakes Escalation What happens if the party ignores this? How does it get worse over time? Step 3: Player Entry Points How might different character types become invested? (Fighter, Rogue, Cleric, Wizard motivations) Step 4: Complication Layer What makes this more complex than it first appears? Add a twist. Step 5: Resolution Paths Outline 3 different ways this could resolve based on party choices. Final Output: Synthesize into a complete adventure hook summary.
Adventure Hook Development Chain
Develops adventure hooks systematically through conflict, stakes, and resolution analysis.
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hook developmentadventure planningstructured design
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gpt-4claude-3
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